ABOUT US
Notre Game was founded in 2016 by experienced game designer Jiri Mikolas. From the very beginning, the company has gone its own way in gaming with a strong focus on innovative and bold projects in the fields that others do not want to enter.
Notre Game believes in creating something new, rather than copying or reskin.
The company made its name on the domestic market with the successful hybrid collectible card game Scratch Wars. In the light of this success, we were acquired by global powerhouse Animoca Brands in 2022 and started building and innovating upon our proven concept. Backed by the immense knowledge, know-how, and skill of Animoca, we are heading into a new decade of exciting projects & experiences for the players all around the world
OUR TEAM
The Notre Game team consists of talented, experienced veterans & visionaries of the gaming industry. We strive to push the boundaries of digital entertainment and to create unforgettable experiences. We all are passionate gamers and under a common vision, we would like to create games for many gamers around the world, that we would like to play ourselves
JIŘÍ MIKOLÁŠ
CEO & Game Designer
• developing games for over 20 years
• 10 mobile apps and games
• author of more than 80 board games
• commercially released 40+ board games
• 4 hybrid toys (physical + app)
MARTINA KUTÁLKOVÁ
Art Director
• experienced designer with a wide overlap in her field (2D, 3D, UI, illustration…)
• worked with Jonáš Ledecký (coloring: Crew & DC Comics, Playboy, STR), Geewa or KOH-I-NOOR…
JAN KOČUR
CTO
• experienced full stack developer
(Unity, Google Cloud, ..)
Alex
3d Generalist
Benjamin
Developer
Dominik
Marketing & Community Manager
Mariana
3d modeler
Matouš
Developer
Tom
UI/UX Designer
Jana
Tester
Moreover there are several more contractors who help us with development and we cannot forget the amazing support by the other teams of the Animoca Brands family
OUR MOTTO
“We want to bring to the players more than just a digital experience!”
VALUES
OVERLAP INTO LIFE
The digital game should not be a means to forget about life, but how to make life more full.
SOMETHING USEABLE
We want players to get something into the real world from digital playing, whether new friendships, skills, or rare things that can be traded.
INVENTIONS
We seek new ways and challenges. We do not copy, but push the boundaries of what is possible.
SUPPORT
We try to motivate players to discover new things and enjoy the challenges they have mastered.
QUALITY
We put the best of us into our games. We make games that we enjoy playing and that we want to watch.
JOY
We want the game to be a relaxed pastime and bring a smile to the players' faces.
WITH 💜 FROM PRAGUE