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ABOUT

Notre game was founded in 2016 in Prague. The goal of the company is to seek new approaches in linking the digital and physical sides of game in the most natural and the most meaningful way. It means taking the best from both worlds! This original approach comes from the experience of the founding members, either from the development of toys and board games, or from the development of mobile apps and free-to-play games.

TEAM

In total, our team has spent over 50 years developing games. Our team currently numbers 12. We enjoy all good games including board games, mobile games, PC games as well as console games. We are players and we therefore understand them.

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JIŘÍ MIKOLÁŠ

CEO & Game Designer

• developing games over 18 years

• released over 40 board games

• 10 mobile apps and games

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MARTINA KUTÁLKOVÁ

Art Director

• experienced designer with a wide overlap in her field (2D, 3D, UI, illustration…)
• collaborated with eg Jonáš Ledecký (coloring: Crew & DC Comics, Playboy, STR), Geewa or KOH-I-NOOR…

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JIŘÍ JAROŠ

Lead Developer

• game veteran and mobile game developer

• worked in companies such as Disney Mobile,
Geewa, Charged Monkey

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Štěpán

Graphic designer, illustrations

Ondra

Backend Developer

Vít'a

Marketing

Alex

3d Generalist

Honza

Backend Developer

Anna

Community manager

Tom

UI/UX Designer

Maksym

Frontend Developer

Tom

Project manager

Moreover there are several more contractors who help us developing the game

VISION

“We want to bring to the players more than just a digital experience!”

VALUES

LIFE

Through digital technology, we inspire players to play live with friends or family (such as paper cards).

REALITY

We connect the digital world with the real one. We want players to discover the magic of reality in our games through playing.

INVENTIONS

We seek new ways and challenges. We do not copy, but push the boundaries of what is possible.

SUPPORT

We try to motivate players to discover new things and enjoy the challenges they have mastered.

QUALITY

We put the best of us into our games. We make games that we enjoy playing and that we want to watch.

JOY

We want the game to be a relaxed pastime and bring a smile to the players' faces.