Notre Game was founded in 2016 by experienced game designer Jiri Mikolas. From the very beginning, the company has gone its own way in gaming with a strong focus on innovative and bold projects in the fields that others do not want to enter.
Notre Game believes in creating something new, rather than copying or reskin.
The company was known for its famous hybrid collectible card game (physical + digital) Scratch Wars which was one & only in the world. Due to the situation with Covid was inconvenient to develop physical collecting games. We took the best from our proven concept and game mechanics and started to develop new purely digital collectible card game Scratch Lords.
The new game, in the spirit of its previous project, comes again with many innovations. In addition to the original gaming mechanics, play-to-earn, and NFTs, it introduces more than millions of visually original heroes that are randomly generated or 2-dimensional rarity system. This system is much finer and the rarest cards exist in a few pieces in the world.
Our team has 9 members, who are very experienced in the gaming industry. We enjoy all good games including board games, mobile games, PC games as well as console games. We are players and we, therefore, understand them.
CEO & Game Designer
• developing games over 20 years
• 10 mobile apps and games
• author of more than 80 board games
• commercially released 40+ board games
• 4 hybrid toys (physical + app)
• experienced designer with a wide overlap in her field (2D, 3D, UI, illustration…)
• worked with Jonáš Ledecký (coloring: Crew & DC Comics, Playboy, STR), Geewa or KOH-I-NOOR…
• Experienced full stack developer
(Unity, Google Cloud, ..)
Moreover there are several more contractors who help us developing the game
“We want to bring to the players more than just a digital experience!”
OVERLAP INTO LIFE
The digital game should not be a means to forget about life, but how to make life more full.
We want players to get something into the real world from digital playing, whether new friendships, skills, or rare things that can be traded.
We seek new ways and challenges. We do not copy, but push the boundaries of what is possible.
We try to motivate players to discover new things and enjoy the challenges they have mastered.
We put the best of us into our games. We make games that we enjoy playing and that we want to watch.
We want the game to be a relaxed pastime and bring a smile to the players' faces.